=gspawn: This page needs one big touch...=

The Beast was the game that preceded the Spielberg move A.I.

Before the movie AI was released, there was a large Alternate Reality game similar to Ilovebees to attract attention (and later ticket sales) from fans. The Beast has been connected to Microsoft in various ways. This little tidbit might help people who got confused by previous incarnations of this page, which just dove headfirst into The Beast without explaining up front... also note: the major speculation here is that connecting ILB to the Beast either means:

1-We can know this is just an ARG from Microsoft to promote Halo 2. ~or~ 2-Some people want to believe that a connection to The Beast means that Microsoft is promoting a Halo movie to be released someday. Bungie, on the other hand, has publicly noted that they do not have plans to make a Halo movie at this time.

==[WWW]Cloudmakers-Moderated Article== but I've also been working long hours for many weeks now on, ah, something else, and you never know what might slip.... Sean Stewart (writer on The Beast) has been working on something besides his new book, Perfect Circle.

==MaydayText== A and I

MAYDAY MAYDAY MAYDAY nd in about half an Hour the Boat was overset by a sudden Flurry from the North. What became of my Companions in the Boat, as well as of those who escaped on the Rock, or were left in the Vessel, I cannot tell; but conclude they were all lost.

lay down on the Grass, which was very short and soft, where I slept sounder than ever I remember to have done in my Life, and, as I reckoned, above Nine Hours; for when I awakened, it was just Day-light. I attempted to rise, but was not able to stir: For as I happen'd to lye on my Back, I found my Arms and Legs were strongly fastened on each Side to the Ground; and my Hair, which was long and thick, tied down in the same Manner. I likewise felt several slender Ligatures across my Body, from my Armpits to my Thighs.

The Beast was the game that preceded the Spielberg move A.I.

==XBoxConnection== From Lama Himself : I quickly read the history of the beast and I found that Jordan Weisman who participated to the game seems work for bungie now : This is just a rumor, but this is also a stange coincidence.

Well, not quite a coincidence, since the Beast was a Microsoft project. It stands to reason that Microsoft is now applying the expertise on the beast to Halo 2.

==CortanaLettersConnection== Not just Jordan Weisman, Doug Zartman author of the Cortana Letters who worked at Bungie, was credited on The Beast. Strange coincidence? I don't think so.

=="Beast" Developer Team Name Connection== According to a reliable source in the puzzle-making community, the name of the team that created the Beast is "The Hive". That would make the choice of somewhat of an in-joke.


In The Beast there was a girl called Melissa and an AI called The Sleeping Princess.. --UserKender 04:08, 10 Aug 2004 (PDT) : Actually, the AI was Aurora, which is the name of Sleeping Beauty (The Sleeping Princess in the Grimm fairy tale). This was apt since she was involved in sleep therapy. -- UserSherpa 04:27, 10 Aug 2004 (PDT)

==Puzzles and Launch==

I've outlined a lot of the similarities in the puzzles and launches over UserSherpa. Having gone through the [WWW]Beast Guide with a fairly fine tooth-comb and a bee-driven eye, I can see a lot of similarities here, and am fairly convinced that even should this not be on the scale of the Beast (yet), it's definitely related. -- UserSherpa 04:27, 10 Aug 2004 (PDT)

I wonder... The Beast was connected to the A.I. movie. There were rumors a while back that a major company had obtained a license for HALO. It is one of the most popular games ever made. The film industry has been making alot of movies about games. This is a shot in the dark theory, but i have not seen it discussed, and it would be a major enough thing for this site not involving an early release or a demo. If someone could contribute who has more expertise/information in this area, please do. I think that this should be considered. --UserROGUEMIG 14:25, 10 Aug 2004 (PDT)